Spider Circus Hold and Win Guide: Rules, HOLD & WIN, Wheel of Fortune and Bonus Buy
By the CasinoDemo editorial team · Updated 2026-11-09 · How we review
Spider Circus Hold and Win is a BGaming line slot with a haunted circus theme and a cast of grumpy vegetables. Its whole bonus story sits in one feature: land 6 or more Spider symbols and you get a HOLD & WIN round with multiplier cells, four fixed prizes and a Wheel of Fortune.
We played the free demo, read every rules page, bought HOLD & WIN and ran Chance x2 for 16 spins. Here is how the game works, with the numbers we saw on screen.
Play Spider Circus Hold and Win demo for free
Spider Circus Hold and Win at a glance
- Provider
- BGaming
- RTP
- 97.00%
- Volatility
- Medium
- Demo
- Free, no sign-up
How Spider Circus Hold and Win works
The game runs on 5 reels and 4 rows. A switcher next to the reels lets you play 20, 40, 60, 80 or 100 win lines. More lines raise the minimum bet, and you can change the line count before any spin. The demo opened on 60 lines at a 6 FUN total bet.
Wins pay left to right on consecutive reels along an active line. Most symbols need 3 of a kind, but the swirl-eyed pumpkin also pays for 2. Only the highest win on each line is paid, and wins on different lines are added together.
At the 6 FUN, 60-line bet, the paytable showed the pumpkin paying 1 to 100 FUN, the eggplant and red pepper 1.50 to 50 FUN, and the broccoli 1 to 20 FUN. The orange and grapes pay 0.50 to 15 FUN, and the cherries and watermelon 0.50 to 10 FUN.

Wilds, Scatters and Spiders
The 7 Wild substitutes for any symbol except Scatters and Spiders. If a Wild on reels 2, 3 or 4 is part of a winning line, it expands to cover the entire reel.
The clown Scatter pays anywhere for 3 or more. At a 6 FUN bet that was 18 FUN for 3, 120 FUN for 4 and 600 FUN for 5. Scatter and line wins in the same spin are both paid.
The Spider is the key symbol. The rules name him Sir Quintus. Each Spider carries its own value, and 6 or more on the reels trigger HOLD & WIN. Spiders pay only inside the bonus, so a screen full of high values in the base game pays nothing unless it reaches 6.
HOLD & WIN with multipliers
HOLD & WIN starts with three discs that each reveal a multiplier of x2, x3, x4 or x5. Those multipliers are then placed on random cells. A Spider that lands in a multiplier cell has its value multiplied.
Only Spider symbols appear during the round. You get 3 respins, every Spider stays in place, including the ones that triggered the bonus, and each new Spider resets the counter to 3. The round ends when the respins run out, all cells are filled or the max win is reached. You win the total value of all Spiders on the reels, plus whatever the triggering spin paid.
A progress bar on the right counts Spiders, with marks at 10, 15 and 20. The four prize boxes above the reels are Mini at 10x the bet, Minor at 25x, Major at 100x and Grand at 500x.


The Wheel of Fortune
When the 10th, 15th or 20th Spider lands in HOLD & WIN, that last symbol becomes a Wheel of Fortune. It spins and turns into one of five things: a Spider with its original value, a Spider with a randomly raised value, a prize symbol (Mini 10x, Minor 25x, Major 100x or Grand 500x), a Collect symbol that adds up the values of all Spiders on the reels, or a x2 or x3 multiplier for every Spider on the reels.
If the wheel lands in a multiplier cell, that multiplier applies to its value at the end of the round. That combination is where the biggest results in this game come from.

Bonus buy options and our demo results
The Buy Features menu has two options. At a 6 FUN bet, HOLD & WIN cost 360 FUN, which is 60x the bet. Chance x2 added 3 FUN to each spin, taking the total bet to 9 FUN, and it raises the chance of triggering HOLD & WIN until you switch it off. BGaming lists both at 97% RTP.
Our HOLD & WIN buy: the discs showed x4, x5 and x4. The round reached 10 Spiders, which brought a Wheel of Fortune, and it ended with 12 Spiders worth 6 to 30 FUN each. None of them landed on a multiplier cell, and the wheel became an 18 FUN Spider. Total: 144 FUN, 24x the bet, well short of the 360 FUN price. It is a fair picture of what happens when the multipliers stay empty.
We then ran 16 spins with Chance x2 on at 9 FUN. HOLD & WIN did not trigger, and the balance fell from 784 to 644.50 FUN.
Both results are single sessions, not averages. The 97% RTP plays out over a very large number of rounds.




RTP, max win and bet range
The theoretical RTP is 97% on every line setting (20, 40, 60, 80 or 100 lines), and BGaming states the same 97% for the HOLD & WIN buy and for Chance x2.
The maximum win is 5,000x the bet. The rules put the probability of hitting it at 1 in 10,501,521, and a round that reaches the cap ends there.
On 60 lines the demo let us bet from 0.60 to 30 FUN. The demo starts you with 1,000 FUN of play money. BGaming does not give a volatility rating in the rules.
Our verdict
Spider Circus Hold and Win is a simple game with one bonus that carries everything. The line game is light, so most of the value sits in HOLD & WIN, and inside that round it sits in the multiplier cells and the Wheel of Fortune. Our buy shows the downside clearly: 12 Spiders and a wheel still paid only 24x because nothing landed on the x4 and x5 cells. The 97% RTP on every line count and both buy modes is a plus, and the line switcher gives you real control over your stake. Try the demo first and watch how often Spiders reach 6 on their own.
How to play Spider Circus Hold and Win free in Canada
Press Play demo for free on the game page and the BGaming demo loads with virtual credits. There is nothing to download, no account to create and no deposit to make, and it works in your browser on desktop and mobile.
Because nothing is at stake, the demo is the easiest way to learn how Spider Circus Hold and Win's features trigger and how often it pays.
Playing Spider Circus Hold and Win for real money in Canada
Real-money online gambling in Canada is regulated province by province. Ontario runs a regulated market where licensed operators are overseen by iGaming Ontario and the AGCO; other provinces offer play through their own provincial sites, such as PlayNow (British Columbia, Manitoba and Saskatchewan), Loto-Québec, PlayAlberta and ALC in Atlantic Canada.
The legal age is 19 in most provinces and 18 in Alberta, Manitoba and Quebec. Only play at sites licensed where you live, set limits before you start, and treat gambling as entertainment, never as a way to make money.
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Spider Circus Hold and Win FAQ
- What is the RTP of Spider Circus Hold and Win?
- The theoretical RTP is 97% for 20, 40, 60, 80 and 100 lines. The HOLD & WIN buy and Chance x2 are also listed at 97%.
- What is the max win?
- The maximum win is 5,000x the bet. The rules put the probability of hitting it at 1 in 10,501,521.
- How do you trigger HOLD & WIN?
- Land 6 or more Spider symbols anywhere on the reels. You can also buy the bonus for 60x the bet, or use Chance x2 to raise the trigger chance.
- What does the Wheel of Fortune do?
- It appears when the 10th, 15th or 20th Spider lands in HOLD & WIN. It can turn into a Spider, a Spider with a raised value, a Mini, Minor, Major or Grand prize, a Collect symbol or a x2 or x3 multiplier for all Spiders.
- What are the jackpot prizes worth?
- Mini pays 10x the bet, Minor 25x, Major 100x and Grand 500x. They come from the Wheel of Fortune in HOLD & WIN.
- Does the number of lines change the RTP?
- No. The rules list 97% for every line setting. More lines only raise the minimum bet.
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