Joker Mask Guide: Rules, Collect Feature, Hold & Win Bonus and Sticky Multipliers
By the CasinoDemo editorial team · Updated 2026-11-09 · How we review
Joker Mask is a BGaming classic fruit slot with a modern twist: Coin symbols on reels 1 and 3, a Collect symbol on reel 2, and a Hold & Win Bonus Game where sticky x2, x3 and x5 multipliers can land. The rules list a 96.12% RTP and a 15,000x the bet maximum win.
We played the free demo, read every rules page and bought all three bonus versions (Regular, Super and Ultra), then ran 15 spins with Increased Chance switched on. Below is how each piece works, with the real numbers from our session.
Joker Mask at a glance
- Provider
- BGaming
- RTP
- 96.12%
- Volatility
- High
- Demo
- Free, no sign-up
How Joker Mask works
The grid is 3 reels by 5 rows with 15 fixed paylines. Symbols pay from left to right on consecutive reels along an active payline, and you need 3 of a kind for a line win, so every line win is a full row of three. Each payline pays only its highest win, and wins on several lines are added together.
The reels carry 777, BAR and fruit symbols plus Coin, Collect and Wild symbols. A spin can pay line wins and Collect wins at the same time. There is no tumble or cascade: it is a straight spin-and-stop slot.
At the default 2.00 FUN bet, the paytable shows 3 Wilds paying 60.00 FUN (30x the bet), 777 paying 20.00 (10x), BAR 16.00 (8x), watermelon and grapes 8.00 (4x), plum, orange and lemon 2.00 (1x) and cherries 1.00 (0.5x). Line pays are modest, which tells you most of the game's value sits in the Coin and bonus features.


Wild, Coin and Collect symbols
The Wild is a jester mask. It replaces all regular symbols but not Coin or Collect symbols, and it pays a line win by itself. It does not appear in the Bonus Game.
Coin symbols land on reels 1 and 3 only in the main game and show 1x, 2x, 3x, 4x, 5x, 6x or 8x the bet. On their own they do nothing. The Collect symbol lands on reel 2 only. When a Collect symbol lands with Coin symbols, Jackpot symbols or both, it adds up every Coin and Jackpot value on screen and pays that total. That is the Collect feature, and it works in the main game and in the bonus.
The rules also describe a pile of gold feature: with a small chance, the pile of gold starts the Bonus Game immediately, with its own animation. We did not see it in our session.
The Hold & Win Bonus Game
The Bonus Game starts when Coin symbols land on reels 1 and 3 and a Collect symbol lands on reel 2. It is played on the same 3x5 grid and begins with 3 respins. Only Coin, Collect and Jackpot symbols appear, and any new symbol resets the respins to 3. Collect symbols stay until the bonus ends, and the total collected value is paid at the end as one Total Win.
Mini, Minor, Major and Grand Jackpot symbols can land during the bonus, each paying a fixed prize. At a 2.00 FUN bet the screen showed Mini 30.00 (15x), Minor 60.00 (30x), Major 200.00 (100x) and Grand 2,000.00 (1,000x).
The sticky multipliers are the key mechanic. Respins that land new Coin, Collect or Jackpot symbols can drop multipliers onto 2, 3 or 4 cells on reels 1 and 3 (or all remaining cells if fewer are free). Each cell gets x2, x3 or x5 at random and keeps it until the bonus ends. Coin and Jackpot values on those cells are multiplied before they are added to each Collect symbol, and values already collected are not multiplied again. With several Collect symbols on reel 2, every one of them picks up the multiplied value, which is where big totals come from.


Bonus buy options and our demo results
The Buy Bonus menu offers three versions. Prices below are at the 2.00 FUN bet shown in the menu.
Regular costs 60.00 FUN (30x the bet) and starts the bonus with 1+ Collect symbols. Our single Regular round ended with one Collect symbol worth 30.00 FUN, or 15x the bet, so it returned half its price.
Super costs 120.00 FUN (60x) and starts with 3+ Collect symbols. Ours opened with three Collects on reel 2 and finished at 112.00 FUN, about 56x the bet, just under the cost.
Ultra costs 180.00 FUN (90x) and starts with 3+ Collect symbols and multipliers already on the grid. Ours landed x5 cells early, the three Collect symbols climbed to 90.00 each and the round paid 288.00 FUN, which is 144x the bet. That was the only buy of the three that made a profit.
Each of these is a single round, not an average. The rules do not list a separate RTP for any buy option.



Increased Chance
Next to the buy button sits the Chance toggle. Switching it on raises the chance to start the Bonus Game; at a 2.00 FUN bet the pop-up priced it at 4.00 FUN per spin, so it doubles your stake. We ran 15 spins with it on. We got several Collect wins, the best paying 66.00 FUN in one spin, but no Bonus Game. Fifteen spins says nothing about the long-run trigger rate, so treat that as a single short sample.
RTP, max win and bet range
The rules give a theoretical RTP of 96.12%. The maximum win is 15,000x the bet; if a round reaches it, the round ends and remaining respins are lost. The game does not state a volatility rating or max-win odds.
In the demo the bet ran from 0.20 to 17.00 FUN, with 2.00 FUN as the default, and the demo balance started at 1,000 FUN. Autospins offer 10 to 1,000 rounds or unlimited, with stop conditions for any win, a bonus, a single win over a set amount, or a balance change. Quick spin was switched off in this demo.
Our verdict
Joker Mask keeps the fruit-machine look but plays like a coin collector. Base line pays are small, so the Collect feature and the bonus carry the game, and the sticky x2 to x5 multipliers are what turn a plain respin round into something worth watching. In our session the Ultra buy was the clear standout, though one round each proves nothing about value. If you like Hold & Win games with a clear goal on every respin, it is a tidy, easy-to-read take on the format.
How to play Joker Mask free in Canada
Press Play demo for free on the game page and the BGaming demo loads with virtual credits. There is nothing to download, no account to create and no deposit to make, and it works in your browser on desktop and mobile.
Because nothing is at stake, the demo is the easiest way to learn how Joker Mask's features trigger and how often it pays.
Playing Joker Mask for real money in Canada
Real-money online gambling in Canada is regulated province by province. Ontario runs a regulated market where licensed operators are overseen by iGaming Ontario and the AGCO; other provinces offer play through their own provincial sites, such as PlayNow (British Columbia, Manitoba and Saskatchewan), Loto-Québec, PlayAlberta and ALC in Atlantic Canada.
The legal age is 19 in most provinces and 18 in Alberta, Manitoba and Quebec. Only play at sites licensed where you live, set limits before you start, and treat gambling as entertainment, never as a way to make money.
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Joker Mask FAQ
- What is the RTP of Joker Mask?
- The game rules list a theoretical RTP of 96.12%.
- What is the maximum win in Joker Mask?
- The maximum win is 15,000x the bet. If a round reaches it, the round ends and any remaining respins are lost.
- How do you trigger the Joker Mask bonus?
- Land Coin symbols on reels 1 and 3 together with a Collect symbol on reel 2. The pile of gold feature can also start the bonus at random, and you can buy it directly.
- How much does the Joker Mask bonus buy cost?
- Regular costs 30x the bet, Super 60x and Ultra 90x. At a 2.00 FUN bet that is 60.00, 120.00 and 180.00 FUN. Increased Chance costs 2x the bet per spin.
- How do the sticky multipliers work?
- In the bonus, respins that land new symbols can add x2, x3 or x5 multipliers to cells on reels 1 and 3. They stay until the bonus ends and multiply Coin and Jackpot values before they are added to each Collect symbol.
- What are the Joker Mask jackpots?
- Mini, Minor, Major and Grand Jackpot symbols can land in the bonus. At a 2.00 FUN bet they showed 30.00, 60.00, 200.00 and 2,000.00 FUN, which is 15x, 30x, 100x and 1,000x the bet.
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